There is only one kind of magic. There is no division into black, white or coloured ones. If a warlock knows how to heal, he also knows how to kill. All the techniques can work for good and for evil, as it depends only on the warlock and the circumstances. There are three main postulates in magic, they are mastering and knowledge of the power, the corridor for transition and pursuit, the rhythms. A master gives them in a simple and easy for understanding form, for any student could develop them further. There is one more problem in magic, it is the direction. If you try to develop all the directions at once, having no central way, you will be caught up and outrun. All the techniques will develop as one related to the number of directions (1/number of directions). If you have a central way, it develops as one related to one (1/1), the rest develops as one related to two (1/2). Each warlock searches for a central way, that is why some of them gather in groups where each has own direction and style. There should be a formal leader in the group who consolidates the group and searchers for the ways for its development. Equal number of men and women is desirable for any group. The principal problem here is the local conflicts inside the group and global ones with the environment. The local conflicts are good for the group as they help the members to keep themselves in good form in other directions, the global ones are bad for the outward people. The main purpose of magic is to develop itself, the secondary one is to live in the environment. Magic is very close to psychology and some techniques intersect. The first thing a master teaches the student is the sense of the power and mastering the corridor. Later the student learns to accumulate the power and to use the corridor himself. For a student has no central direction and enough force in the beginning, the master gives the knowledge of the lower sea and the rhythms at his own discretion, but not earlier than after six months after the primary training. Later the student, having found his direction and following it, can find knowledge unknown to his master.